Skip to content

How to play Sudoku

By Ari Hlynsson · 1 player · Updated

Play Sudoku now

Fill the nine-by-nine grid so every row, every column and every three-by-three box contains the digits one to nine exactly once.

A nine-by-nine grid divided into nine three-by-three boxes, part-filled with the digits every row, column and box must end up holding exactly once.

The rules, step by step

  1. 1

    Some digits are given at the start and cannot be changed. Everything else is yours to work out.

  2. 2

    Select an empty square, then pick a digit from the keypad below the board, or just type it if you are on a keyboard.

  3. 3

    Switch to notes mode to pencil in the candidates for a square when you are not certain yet.

  4. 4

    A digit that would clash with another in the same row, column or box is flagged so you can spot mistakes early.

  5. 5

    The puzzle is finished the moment all eighty-one squares are filled without a single conflict.

Tips that change how you play

What each difficulty actually changes

What each difficulty actually changes
LevelClues you start withWhat that means
Easy44Most cells have a digit already. Scanning alone finishes the grid.
Medium36Scanning stalls once or twice and pencil marks start to earn their keep.
Hard30Long stretches where only one cell in a row, column or box can take a digit.
Expert25Almost every placement needs a candidate list you have kept up to date.

The clue count is the only thing that changes: the rules, the grid and the techniques are identical at every level. Each puzzle is generated until it has exactly one solution, so none of them ever needs a guess.

Placing a digit by scanning

Suppose the top-left box has a seven, the top-middle box has a seven, and the top-right box does not. Look at the rows those two sevens sit in. Say the first and the second. Within the top-right box, the seven cannot go in the first or second row, because those rows already contain one. That leaves only the three squares in the third row of that box. If two of them are already filled with other digits, the seven has exactly one home and you can write it in with certainty. This is cross-hatching, and it will place the majority of the digits in an easy or medium puzzle before you ever need a pencil mark.

Mistakes that cost beginners the game

Guessing a digit to see whether it works out.
A well-formed sudoku never requires a guess. If you cannot justify a digit from the rows, columns and boxes you can see, the deduction you need is elsewhere on the board. Go and find it rather than committing.
Filling in pencil marks for the whole grid before doing anything else.
Eighty-one squares of candidates takes longer than solving the puzzle. Pencil in one box at a time, and only when scanning has stopped producing placements.
Reading a row and a column but ignoring the box.
Most missed placements come from forgetting the third constraint. When you test a digit, check all three regions every time. The box is the one people skip.

Common questions about Sudoku

Do I ever need to guess?

No. Every puzzle here is generated with one unique solution reachable by logic. If you feel stuck enough to guess, there is a deduction available somewhere else on the grid.

What do the difficulty levels change?

How many digits are given at the start and how deep the required techniques go. Easy puzzles fall to simple scanning; expert puzzles need candidate lists and pairs.

Are the puzzles the same for everyone?

No. Each puzzle is generated fresh when you press new game, so you and someone else on the same difficulty will get different boards.

Play Sudoku now

The board opens in this tab and the first move is yours. Nothing to install, no account, and your progress stays in this browser.

Start a game