How to play Anagrams

1 player

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Score as many points as you can from one rack of six letters, by finding words of three letters or more that can be spelled from them.

The rules, step by step

  1. 1

    Six letter tiles appear. They are the same six for every player, and a new set appears at midnight where you are.

  2. 2

    Type a word, or tap the tiles to spell it, and press Enter.

  3. 3

    A word counts if it is three letters or more, is in the word list, and can be spelled from the rack — using each letter no more often than the rack holds it.

  4. 4

    Three letters score 1, four score 2, five score 4, and all six score 8.

  5. 5

    Shuffle the tiles whenever you like. Rearranging them is how most people find the long one.

  6. 6

    Press the I am done button to finish. You get your rank, your streak, and the full list of what you missed.

Three tips that change how you play

Working a rack through

Say the tiles read G, D, R, A, E, N. Three vowels-worth of material and four common consonants, so there is plenty in here. Start with the endings: -ED gives you a four-letter stem of G, R, A, N — GRAN is a word, RANG is a word, so RANGED is worth a look, and it is. Six letters, eight points, and you have the long one out of the way inside a minute. Now go back for the rest without hurrying: DEAR, DARE, READ and DEAR again in another order — three of those four are separate words and all of them count. RANGE, ANGER and RANGED share the same letters and score separately. GRAND, GRADE, DANGER. Then sweep the threes: AGE, ERA, RAN, RAG, END, EAR, NAG, DEN. Nothing there is clever, and it is another eight points. The rack was GARDEN, which you may or may not have found, and which is worth exactly the same as RANGED — the game does not care which of the two you got to first.

Three mistakes that cost beginners the game

Filling up on three-letter words.
Ten three-letter words are worth ten points. One six-letter word and a couple of fives are worth sixteen, and take a quarter of the time. Sweep the short ones up at the end if you want the completion, but do not spend the first ten minutes on them.
Using a letter twice when the rack has one of it.
The rack is six actual tiles, not six kinds of letter. One E does not make a word wanting two, and the board will tell you the guess is not from these letters rather than that it is not a word. If a promising word keeps getting refused, count its letters against the tiles.
Finishing the moment you run out of ideas.
Pressing done is what records the day, so there is nothing to lose by leaving the rack open and coming back to it. Most people find two or three more words on a second look, and the difference between Getting there and Good is often a single five-letter word.

Common questions about Anagrams

Is the rack the same for everybody?

Yes, including the order the tiles are in. It comes from the day number rather than from a server, so every visitor sees the same six letters and the same puzzle, and two people comparing scores are comparing the same thing. It changes at midnight in your own timezone.

Why was my word rejected?

The board says which of the three reasons it was: too short, not spellable from these letters, or not in the word list. The list is common English rather than a full dictionary, so an obscure word may be refused even though it is real. That is a deliberate trade — a full dictionary makes the missed-words list unreadable.

How does the streak work?

You keep it by reaching the rank called Good, which is half the points on the board, and then pressing done. A win the day after your last one extends the streak, a win after a gap starts a new one, and a day where you finish below Good resets it to nothing.

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