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How to play Snakes & Ladders

By Ari Hlynsson · 1 player vs computer, or 4 online · Updated

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Be the first to move your counter from the start to square one hundred, going up any ladder you land on and down any snake.

The numbered track, one ladder and one snake. Nothing about the game is a decision: the counter goes where the die sends it.

The rules, step by step

  1. 1

    Everybody starts off the board. Tap the die to roll, and move that many squares.

  2. 2

    The board is numbered from the bottom left and turns at the end of every row, so square eleven sits directly above square ten.

  3. 3

    Land on the foot of a ladder and your counter climbs to the top of it.

  4. 4

    Land on the head of a snake and your counter slides down to its tail.

  5. 5

    You need the exact number to finish. If your roll would take you past a hundred, you stay where you are and the turn passes.

  6. 6

    The first counter to land on a hundred wins.

Tips that change how you play

The last ten squares

Suppose you are on ninety-two and your opponent is on eighty. You are twelve squares ahead and you are about to lose. Your opponent rolls, and it barely matters what they get: the ladder at eighty has already taken them, because they were standing on its foot at the start of their turn. They are on a hundred and the game is over. Now change one thing and put them on seventy-nine instead. They roll a one, land on eighty, climb to a hundred and win anyway. A two takes them to eighty-two and nothing happens at all. That is Snakes and Ladders. The board decides, both players can see it coming, and neither of them can do a thing about it. Meanwhile on ninety-two you needed an eight, which does not exist, so you were never finishing this turn regardless.

Mistakes that cost beginners the game

Counting the square you are already on as the first square of your move.
A roll of three from square ten takes you to thirteen, not twelve. Start counting from the next square along. It is the one children make, and the only one that comes from playing rather than from misreading the board.
Reading the board straight across every row.
The numbering turns at the end of each row. Eleven is directly above ten, not above one. Follow the numbers rather than the columns, or the ladders and snakes will look like they are pointing the wrong way.
Moving past a hundred to finish.
You need the exact roll. On ninety-seven you need a three and nothing else will do, so a four, five or six leaves you where you are. Somebody behind you can and will go past while you wait.

Common questions about Snakes & Ladders

Where does Snakes and Ladders come from?

From India, where it was moksha patam, a game about virtue and vice: the ladders were good deeds that lifted you towards release and the snakes were the failings that dragged you back. It reached England in the 1890s with the morals taken off and the counts of snakes and ladders evened up, and that is the hundred-square board played here.

Is there any strategy at all?

No, and that is not an oversight. The result of a game of Snakes and Ladders is fixed the moment the dice are decided, because every player would make the same move: there is only ever one move to make. It is a game about company rather than about winning.

Do I have to land exactly on a hundred?

Yes. A roll that would take you past it does not move you at all, and the turn passes. It is the traditional rule, and it is what keeps a game close to the end, since a player on ninety-seven can sit there for several turns.

Why is it not called the other name?

The American version of this board is a registered trademark. Snakes and Ladders is the original British name for a game that came from India centuries ago, where the snakes stood for vices and the ladders for virtues, and it is in the public domain.

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